Go To Bed Game Download: A 2-Week Indie Dev Story
The creation of "Go To Bed," a horror game developed during a two-week DreadXP game jam, provides a compelling case study in rapid game development and post-release iteration. This analysis examines the challenges and successes encountered, highlighting valuable lessons for indie developers. The project, while not aiming for immediate commercial success, demonstrates the potential of game jams as a crucible for learning and refinement. For more examples of indie horror games, check out this link to more indie horror games....